Publications

General

A Brief History of Computer Music by Stephen Kuehnl
– Recontextualizing Ambient Music in Csound by Kim Cascone.
One Laptop Per Child
The Operation of the Phase Vocoder: A non-mathematical introduction to the Fast Fourier Transform by Richard Dobson
The Mobile Csound Platform
Building Cecilia Modules for Audio Processing & Sound Design by Pontus H.W. Gunve
Using Csound for Sonification by David Rossiter
Control of Spatialization and Spatial Sound Synthesis by the Music Representations Team and CIRMMT (Montreal, Canada)
Sound Resampling
Csound & Houdini
– Harmonic Fluids by Zheng & James [Cornell University]
The Projection of Sound in Three-Dimensional Space by Gerald Bennett, Peter Färber, Philippe Kocher, Johannes Schütt [Hochschule für Musik und Theater Winterthur Züric]

iOS

Csound on iOS
Csound API by Roy Walsh
iOS for Csound (Beginner’s Guide) by Neate, Arner & Richardson [University of York]

Android

Csound for Android by Victor Lazzarini & Steven Yi

Python

Python in Music