adsr

adsr — Calculates the classical ADSR envelope using linear segments.

Description

Calculates the classical ADSR envelope using linear segments.

Syntax

ares adsr iatt, idec, islev, irel [, idel]
kres adsr iatt, idec, islev, irel [, idel]

Initialization

iatt -- duration of attack phase

idec -- duration of decay

islev -- level for sustain phase

irel -- duration of release phase

idel -- period of zero before the envelope starts

Performance

The envelope is the range 0 to 1 and may need to be scaled further. The envelope may be described as:

Picture of an ADSR envelope.

Picture of an ADSR envelope.

The length of the sustain is calculated from the length of the note. This means adsr is not suitable for use with MIDI events. The opcode madsr uses the linsegr mechanism, and so can be used in MIDI applications.

adsr is new in Csound version 3.49.

Examples

Here is an example of the adsr opcode. It uses the file adsr.csd.

Example 28. Example of the adsr opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out   Audio in    No messages
-odac           -iadc     -d     ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o adsr.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>

; Initialize the global variables.
sr = 44100
kr = 4410
ksmps = 10
nchnls = 1

; Instrument #1 - a simple instrument.
instr 1
  ; Set the amplitude.
  kamp init 20000
  ; Get the frequency from the fourth p-field.
  kcps = cpspch(p4)

  a1 vco kamp, kcps, 1
  out a1
endin

; Instrument #2 - instrument with an ADSR envelope.
instr 2
  iatt = 0.05
  idec =  0.5
  islev = 0.08
  irel = 0.008

  ; Create an amplitude envelope.
  kenv adsr iatt, idec, islev, irel
  kamp = kenv * 20000

  ; Get the frequency from the fourth p-field.
  kcps = cpspch(p4)

  a1 vco kamp, kcps, 1
  out a1
endin


</CsInstruments>
<CsScore>

; Table #1, a sine wave.
f 1 0 16384 10 1

; Set the tempo to 120 beats per minute.
t 0 120

; Play a melody with Instrument #1.
; p4 = frequency in pitch-class notation.
i  1  0   1  8.04
i  1  1   1  8.04
i  1  2   1  8.05
i  1  3   1  8.07
i  1  4   1  8.07
i  1  5   1  8.05
i  1  6   1  8.04
i  1  7   1  8.02
i  1  8   1  8.00
i  1  9   1  8.00
i  1  10  1  8.02
i  1  11  1  8.04
i  1  12  2  8.04
i  1  14  2  8.02

; Repeat the melody with Instrument #2.
; p4 = frequency in pitch-class notation.
i  2  16  1  8.04
i  2  17  1  8.04
i  2  18  1  8.05
i  2  19  1  8.07
i  2  20  1  8.07
i  2  21  1  8.05
i  2  22  1  8.04
i  2  23  1  8.02
i  2  24  1  8.00
i  2  25  1  8.00
i  2  26  1  8.02
i  2  27  1  8.04
i  2  28  2  8.04
i  2  30  2  8.02
e


</CsScore>
</CsoundSynthesizer>


See Also

madsr, mxadsr, xadsr

Credits

Author: John ffitch

New in version 3.49

Example written by Kevin Conder.