So has anyone seen the
COD5 game
play trailer? I'm not sure what to think to be honest. I mean of course I'm
looking forward to seeing and playing the new Call Of Duty, but because COD4 was
such a massive success I feel like it's going to be hard for them to 1up it. Not
only that, but a different developer is going to be developing COD5, or has
developed I guess would be the correct term since it's coming out in less than a
month. I have a feeling that the gameplay everyone has gotten used to in
COD4
is going to be a lot different in
COD5, and not
different in a better way either.
One thing that I am happy about is the fact they are doing
away with the heli in COD5. Bad thing is that it's going to be replaced with
"attack dogs". The idea of a pack of dogs attacking me in sorta cool until you
read the fine print which says even if you kill the dogs, they will just respawn
and come for you again which is total BS IMO. Here's the details:
Unleash the Dogs (7 Kills):
Kill seven enemies without dying and you enable the ability to call in
attack dogs, which will sniff out any enemies on the map. Unlike COD4, attack
dogs will find you regardless of where you hide, making it exceedingly difficult
to avoid them. Furthermore, killing the attack dogs will only save you
temporarily as the hounds will respawn if killed until their time/kill limit has
expired.
If that's not a horrifically noob feature, then I don't
know what is. They managed to take one of the biggest crap features of COD4(the
heli) and make it even worse with re-spawning attack dogs. I guess I'll save
judgment until I see it but I have a feeling it's going to be pretty lame.
They also changed the air strike around a bit, doesn't
sound too bad:
Artillery Strike (5 Kills):
Kill five enemies without dying and you are given the ability to call in an
artillery strike. This is very similar to the Airstrike command in COD4,
however, instead of a line of bombs going off, the area in which you select for
the drop is completely obliterated in a long series of cannon fire.
It would have been kind of cool if they let you fly the
plane. Sort of how you can fly the plane in COD4 single player. But we will see,
the new air strikes don't sound like they will be too bad. The 3kill perk will
remain the same. A reconnaissance plane will fly over and light up all the
enemies on the map except the ones using an anti-recon perk.
Here is a list of new features that I've found so far with
COD5:
1.
65 levels instead of 55, still 10 prestiges
2.
"Second Chance Perk" basically you're on last
stand, and if someone else is using the Second Chance perk, they can come revive
you (by giving morphine)
3.
Get extra assist points if someone steals a last
stand from you.
4.
One of the special grenades is a "gas" grenade
that releases poisonous gas that REALLY messes you up. You can't see/move and it
has a lot of coughing sound effects.
5.
Frags lowered from x3 to x2 (thank god)
6.
AutoAim? Wow, why would they add such a thing?
GAMETYPES
CTF - CTF is back. A big hit in the original CoD and in CoD2, it was absent in
CoD4 and was highly missed by gamers. Treyarch must have noticed that CTF was
one of the first gametypes modded into CoD4 by the community. While CTF never
did catch on, even on proven CTF maps, hopefully it will fare better in
CoD:WW.
War - A new gametype that will allow you to drive vehicles in Multiplayer. (I
pressume this means its the only game mode with vehicles woop!)
REWARDING SUCCESS
Recon Plane - three of the enemy without dying and you get to deploy the recon
plane. It temporarily shows you the location of your foe on a RADAR box in the
top left of your screen. This of course matches the UAV in CoD4.
Artillery Strike - Frag five enemy combatants and you get to select a strike
zone on the map. A few seconds later...whammo! The artillery shells hit the
target. This of course replaces CoD4's airstrike.
Dogs of War - In a bizarre twist, if you frag seven enemy soldiers, you get to
release Attack Dogs onto your foe. The dogs chase down and kill the enemy. They
will also see out any camped units hiding in the weeds. DoW replaces the CoD4
Helicopter.
ATTACHMENTS
Scopes - Rifles and SMG's will get aperture sights, telescopic sights and sniper
scopes
Bipod - A constant in just about any CoD mod ever
developed, a Bipod will be available for snipers and MG'ers. You will be able to
use it in the prone position to reduce recoil. This attachment makes us us ask
the obvious question: is everything bi- these days?
Enlarging your Magazine - You can add a dual magazine or drum magazine onto your
weapon for even more praying and spraying ability.
Suppressors - Suppressors hide muzzle flash and somewhat quiet your weapon - but
this will undoubtedly come at a cost as the hit power will be marginally less.
Double-barreled Shotty - A double-barreled shotgun will be available. You can
"saw-off" the barrel on these to make the gun an overpowered short distance
killing machine. Enormous spread for a short distance. Let the
"super-noober-toober" chants begin.
Bayonets - The bayonet allows you to extend the reach of the combat knife. This
could be quite interesting as knife vs. bayonet only fights would be quite the
spectacle.
Flak-Jacket - The new Juggernaut. A grenade-resistant flak jacket will allow you
to survive more punishment - undoubtedly at a cost to movement.
THE PERKS
In CoD4, the more you played, the more stuff you unlocked in the game. These
were called perks: better gun, attachment and ability unlocks. As you can
imagine, "Perks" became an instant fave online in CoD4. There are fifteen new
perks in CoD: WW...many are simply renamed CoD4 perks, but some are brand new
and specific to WW.
M2 Flamethrower - High level unlock, the flamethrower has been featured as one
of the must-see weapons in CoD: WW.
Pyromaniac - Extends the damage range of your grenades - the WWII version of
Sonic Boom
Satchel Charge - WWII's C4. You can damage infantry and of course tanks if you
place them on the treads.
Bouncing Betty - CoD4's Back-to-the-Future Claymore. These seriously dangerous
devices were mines that would spring upward if triggered, spraying fragments at
a height that would not just mame ...but kill.
Bazooka - Unhappy with your tiny weapon are you? Grab the bazooka. Size does
matter and you can destroy tanks with it! Much more destructive than those silly
CoD4 RPG's.
Flak Jacket - The new Juggernaut. Get added health benefits.
Shades - To counter the flare (the CoD: WW flash-bang, which lasts quite a lot
longer), you can use "shades" which reduce the blinding effect.
Gas Mask - Reduces the effects of the Tabun nerve gas weapon.
Second Chance - Last-Stand with a twist. As in CoD4's Perk, when you get fragged,
you drop to the ground for a few more seconds with only a pistol as a weapon.
You lie there waiting for death...however, in CoD: WW, as reported here a few
days ago, the new "Second Chance" perk lets you get resuscitated by a teammate
who also has Second Chance. This is a nice idea, but I suspect that it will get
both you and your teammate killed more frequently.
Fire Proof - A counter to the Molotov cocktail and the Flamethrower.
Dexterity - The new Sleight-of-Hand. This will allow faster reloads and allows
you to throw Molotov's and set Bouncing Betty's faster.
Greased Bearings - Allows you to traverse faster with the main gun, and thus get
to targets quicker, when you are fighting in a tank.
Ordinance Training - Boost the firing rate of the tank's main gun.
Water Cooler - The tank's machine gun can overheat unless you have this perk.
Lead Foot - Boost the speed of your tank.
Of course you have hack sites already preparing to get
different hacks released which will add a dark side to COD5. I think
PunkBuster is dealing with the
Call of Duty 4 hacks
pretty well. Course you have the people with private hacks that are undetectable
by PunkBuster, I doubt they will ever
be caught. I don't really understand what's the point in playing with hacks? I
mean, anything you do in game, any kills you get are void because you had to
cheat to do it, you weren't good enough to do it like the rest of us. But meh,
whatever I guess. I hear there is a new anti-cheating program coming soon that
all COD4 players playing in tourneys will have to run alongside
PunkBuster. I forgot what the name of
it is, anyone know what I'm talking about?
Well I guess that's about all. I pre-ordered my COD5 game a
couple hours ago and now I'm just patiently waiting on the beta key to arrive in
my email so I can take a shot at this thing for myself and see what it's like.
:)



You know, I write my blog
You know, I write my blog posts in word and then copy and paste them to my blog and the formatting gets raped. So annoying.