Using CSound5 under Linux, I am able to send real-time score input to stdin and get sound as the score events are read. Using the same technique under Windows, the sound is not produced until I close the input stream. The Windows command line looks like this:
my_program | csound -g -L stdin -h -o devaudio orchestra.orc dummy.sco
Dummy.sco looks like this: "f 0 120000"
Any hint here how to get the sound to be output as the score events are read in?
(Cross-posted from "tips and tricks," as I got no traction there)