Random Ambient: Superterrains

In addition to my music on Jamendo, I'm also a member at ccMixter. A few weeks ago, I was excited to see some familiar names on ccMixter's front page -- notably the OLPC Berklee Sample Pool.

So there is already a connection between Csound and ccMixter! I'm about to build on that, by submitting some of my creations in a new collaborative project: Random Ambient

The files below demonstrate a concept I've been working with: layered subinstruments. In this case, I take the basic idea of wave terrain synthesis and turn it into some sort of nuclear powered pipe organ.

Part of the concept behind this sound comes from granular synthesis -- I have a lot of overlapping sounds that flutter in and out. Each ellipse is moved across the wave terrain, and encounters regions of high and low volume. Given enough voices, and enough random movement, the sound evens out -- much like the fusion of a crowd's conversation into a dull roar.

The first file (superterrain.csd) is a demonstration of the concept. If you want to call it a three note minimalist ambient composition, I won't stop you ;-)

The other four files are the source files for specific notes that I rendered for the Random Ambient project. You can listen to the fully rendered .mp3 versions of these files on my ccMixter "Superterrains" page.

And yes, the name 'superterrains' is one of my bad 1970s TV show puns.

AttachmentSize
superterrain.csd1.92 KB
superterrain_A.csd1.84 KB
superterrain_C.csd1.84 KB
superterrain_E.csd1.84 KB
superterrain_G.csd1.83 KB
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