fmmetal

fmmetal — Uses FM synthesis to create a “Heavy Metal” sound.

Description

Uses FM synthesis to create a “Heavy Metal” sound. It comes from a family of FM sounds, all using 4 basic oscillators and various architectures, as used in the TX81Z synthesizer.

Syntax

ares fmmetal kamp, kfreq, kc1, kc2, kvdepth, kvrate, ifn1, ifn2, ifn3, \
      ifn4, ivfn

Initialization

All these opcodes take 5 tables for initialization. The first 4 are the basic inputs and the last is the low frequency oscillator (LFO) used for vibrato. The last table should usually be a sine wave.

The initial waves should be:

[Note] Note

The file “twopeaks.aiff” is also available at ftp://ftp.cs.bath.ac.uk/pub/dream/documentation/sounds/modelling/.

Performance

kamp -- Amplitude of note.

kfreq -- Frequency of note played.

kc1, kc2 -- Controls for the synthesizer:

  • kc1 -- Total mod index

  • kc2 -- Crossfade of two modulators

  • Algorithm -- 3

kvdepth -- Vibrator depth

kvrate -- Vibrator rate

Examples

Here is an example of the fmmetal opcode. It uses the file fmmetal.csd, and twopeaks.aiff.

Example 146. Example of the fmmetal opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out   Audio in    No messages
-odac           -iadc     -d     ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o fmmetal.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>

; Initialize the global variables.
sr = 22050
kr = 2205
ksmps = 10
nchnls = 1

; Instrument #1.
instr 1
  kamp = 10000
  kfreq = 440
  kc1 = 6
  kc2 = 5
  kvdepth = 0
  kvrate = 0
  ifn1 = 1
  ifn2 = 2
  ifn3 = 2
  ifn4 = 1
  ivfn = 1

  a1 fmmetal kamp, kfreq, kc1, kc2, kvdepth, kvrate, ifn1, ifn2, ifn3, ifn4, ivfn
  out a1
endin


</CsInstruments>
<CsScore>

; Table #1, a normal sine wave.
f 1 0 32768 10 1
; Table #2, the "twopeaks.aiff" audio file.
f 2 0 256 1 "twopeaks.aiff" 0 0 0 

; Play Instrument #1 for one second.
i 1 0 1
e


</CsScore>
</CsoundSynthesizer>


See Also

fmb3, fmbell, fmpercfl, fmrhode, fmwurlie

Credits

Author: John ffitch (after Perry Cook)
University of Bath, Codemist Ltd.
Bath, UK

Example written by Kevin Conder.

New in Csound version 3.47