<CsoundSynthesizer>
<CsOptions>

-+Y

</CsOptions>
<CsInstruments>

sr      =       100
kr      =       100
ksmps   =       1
nchnls  =       1

giFPS	=	20
	GLfps	giFPS, .5
	GLpanel	"OpenGL panel", 512, 512
	GLpanel_end
	FLrun

#include "OpenGL.h"

ginpoint	=	18
gincp	=	17

giPosSine	ftgen	0,0,256,19,1,1,0,1
giSine	ftgen	0,0,256,10,1

giSTARTXF	ftgen	0,0,-3*2,-2,		.02,0,0,0,.02,0
giXFORMD	ftgen	0,0,-3*2,-2,		.85,0,0,0,1.2,0

	
	glEnable	$GL_DEPTH_TEST	
	glEnable	$GL_CULL_FACE	
	glEnable	$GL_LIGHTING
	glEnable	$GL_LIGHT0
	glEnable	$GL_COLOR_MATERIAL
	glEnable	$GL_NORMALIZE

	glFrontFace $GL_CCW	
	glMaterial $GL_SPECULAR, 0,.8,.8,1
	GLshininess 19
	glColor3	1,0,0

	gleSetJoinStyle	$TUBE_NORM_EDGE + $TUBE_JN_ROUND + $TUBE_JN_CAP
	gleTextureMode	$GLE_TEXTURE_ENABLE + $GLE_TEXTURE_VERTEX_FLAT
	;gleSetNumSides	30
GLinsert_i $GL_INIT

	glMatrixMode	$GL_PROJECTION 
	glLoadIdentity
	gluPerspective	60,.1,200
	glMatrixMode	$GL_MODELVIEW 
	glLoadIdentity
	glClearColor	0,0,0,1
GLinsert_i $GL_NOT_VALID
	glClear	$GL_COLOR_BUFFER_BIT + $GL_DEPTH_BUFFER_BIT 

GLinsert_i 1



;///////////////////////////////////////////////////
	instr	1
;///////////////////////////////////////////////////

k1	oscili		1,   .0212,	giPosSine,.75
k2	oscili		1,   .02113456,	giPosSine
k3	oscili		1,   .02105,	giPosSine
;k3b	oscili		4.5, .043215,	giPosSine,.25
k4	oscili		1,   .2,		giPosSine
;k5	oscili		1,   2,		giPosSine
k6	oscili		1,   .1,		giSine
k7	oscili		1,   .05,		giPosSine
kph	phasor		.01

	glLoadIdentity
	glTranslate	0,0,-5

	glPushMatrix

	glRotate		k1*360,0,1,0
	glRotate		k2*360,1,0,0
	glRotate		k3*360,0,0,1

	gleHelicoid 	.5,	\;*** circle contour (torus) radius
             		k4,	\;*** spiral start radius in x-y plane
             		.1,       \;*** change in radius per revolution
             		0,	\;*** starting z value
             		k6*.65,   \;*** change in Z per revolution
             		giSTARTXF,\;*** starting contour affine xform
             		giXFORMD, \;*** tangent change xform per revoln
             		0,	\;*** start angle in x-y plane
		          360*4;	 ;*** degrees to spiral around
	glPopMatrix

GLinsert	1.1
	
	endin



</CsInstruments>
<CsScore>

i1 0 3600 

</CsScore>
</CsoundSynthesizer>
